Thursday, April 16, 2009

Smiling EV Debuts on Earth Day

Peapod_01

The long-awaited, often-advertised Peapod will be available for order on Earth Day, April 22. Coincidentally, the 22nd also is Administrative Assistant's Day. We expect to see a lot of greenies and maybe some secretaries tooling around in their $12,500 Peapods at no more than 25 miles an hour.

While the Peapod prototype had clear driver and passenger doors that looked like a Dyson vacuum cleaner, the production version (shown above) of the neighborhood electric vehicle resembles George Jetson's Deux Chevaux. Company director and brand guru Peter E. Arnell, whose initials inspired the company's name, told Treehugger.com the car's appearance was inspired by "Japanese bullet trains, storm troopers from the film Star Wars, space helmets and turtles." There's also a very prominent "smile" to the car's grill, but what else would you expect from a man whose firm devised Pepsi's new logo with the Cheshire grin and laughably pretentious backstory?

The feel-good vibe continues with a glance at the in-dash iPod (sold seperately). Edmunds says every trip concludes with a carbon-footprint analysis, while another app tells you exactly how much money you've saved by leaving the family truckster at home.

Arnell says the Peapod isn't a neighborhood electric vehicle, even if the National Highway Transportation Safety Board and his company's own website do. Arnell callls it a Mobi, a new category he's "branded" in much the same way automakers branded 4x4s "SUVS." Regardless of what you call it, the Peapod tops out as 25 mph as required by law for NEVs.

This pod has been cast from Peapod Mobility. Originally a division of GEM, a Chrysler subsidiary that's been churning out small electric vehicles for more than 10 years, the new Peapod Mobility is a wholly owned subsidiary of Chrysler. While GEM's e-series NEVs are popular in retirement communities, as utility vehicles on college campuses and as runabouts for Republican presidential candidates, the entire Peapod experience is aimed at high-tech urban commuters. Edmunds reports the all-electric four-seater will be sold direct to consumers from the Peapod website and marketed extensively to college students. Zune holdouts need not apply: The Peapod requires an iPod or iPhone to start the car, which doesn't make much sense to us.

The first 'pods will be delivered to buyers by October.

Photos: Peapod

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Source

Wednesday, April 8, 2009

Conficker Attacks Pakistani Internet Users


The PTCL (Pakistan Telecommunications Company Limited), on April 3, 2009, alerted Internet users in the country about attacks from the dangerous Conficker worm, saying that the virus was striking most of the Pakistani online surfers just as it was hitting surfers in other countries.

Dr. Sadik Al-Jadir, Senior Executive Vice-President, (Commercial) PTCL, stated that the worm had slowed the speed of the Internet bandwidth, as reported by The Nation on April 4, 2009. Al-Jadir further said that the Conficker virus had targeted the popular operating systems worldwide, affecting a massive number of personal computers.

He also stated that most of the Internet and broadband users in Pakistan were encountering browsing problems because of the virus, and were reportedly dialing 1218 to contact Technical Support. The executive VP reported that there was a fourfold increase in the number of incoming calls to 1218 Broadband Technical Support since April 1, 2009.

Moreover, the security specialists stated that the malware prevents users from accessing websites, which offer the worm's removal programs.

Notably, the Conficker virus is a highly complicated and prevalent worm in the history of Internet. In recent days, security researchers remained largely troubled with this malware. However, IT security experts hope that the volume of PCs infected with the worm would decline soon.

This decline stems from the fact that two security investigators belonging to the global, non-profit research organization Honeypot Project have invented a technique with which administrators can easily detect infected computers on their wider networks. The technique would aid in eliminating the infection from the PCs as well as diminish the possibilities of the spread of infection across the entire network. Meanwhile, this method is already being used as part of the popular commercial and free network scanners.

Suggesting precautionary measures, the security specialists said that users needed to regularly update their computer systems with the most recent updates of Windows operating software as well as the latest antivirus as it would prevent the worm from penetrating into the systems. Also, users needed to turn off the Autorun facility to remain guarded from the virus, they added.

Wednesday, April 1, 2009

New technology translates human thought into robot action


An Asimo robot raises its left hand in response to the thoughts of a test subject. (Photo courtesy of Honda Research Institute Japan et al)
An Asimo robot raises its left hand in response to the thoughts of a test subject. (Photo courtesy of Honda Research Institute Japan et al)

A research team gave the public a glimpse of the future Tuesday as it demonstrated technology allowing a person to move Honda's Asimo robot simply by thinking about it.

The technology, developed by the Honda Research Institute Japan (a subsidiary of Honda Motor Co.), the Advanced Telecommunications Research Institute (ATR) and Shimadzu Corp., allows a person to direct Asimo to raise its right and left arms, run, or "eat" by thinking of specific actions.

The system, a combination of electroencephalography (EEG) and near infrared spectroscopy (NIRS), does not use electrodes in direct contact with the brain, but rather a helmet that reads brain activity. Specifically, the helmet processes patterns in brain waves and blood flow in the brain associated with each action and then transmits the appropriate commands to Asimo.

For example, if a person thinks about moving his or her tongue, then Asimo will raise its hand to its face as though eating. Among the three human test subjects to participate in the research, the system was successful in interpreting their thoughts and sending them on to Asimo about 90 percent of the time.

However, there is currently a 7-9 second delay between the human controller's thoughts and Asimo's reaction, and due to the wide differences in brain activity patterns between individuals, the system must be specifically calibrated to each user.

In the future, the research team hopes to apply the technology to hands and feet-free driving and household robots.

Sunday, March 29, 2009

Intel details future graphics chip at GDC

On Friday, Intel engineers are detailing the inner workings of the company's first graphics chip in over a decade at the Game Developers Conference in San Francisco--sending a signal to the game industry that the world's largest chipmaker intends to be a player.

During a conference call that served as a preview to the GDC sessions, Tom Forsyth, a software and hardware architect at Intel working on the Larrabee graphics chip project, discussed the design of Larrabee, a chip aimed squarely at Nvidia and at Advanced Micro Devices' ATI unit.

Intel

And Nvidia and AMD will no doubt be watching the progress intently. Intel's extensive and deep relationships with computer makers could give it an inside track with customers and upset the graphics duopoly now enjoyed by Nvidia and AMD. In the last decade Intel has not competed in the standalone, or "discrete" graphics chip market where Nvidia and AMD dominate. Rather, it has been a supplier of integrated graphics, a low-performance technology built into its chipsets that offers only a minimal gaming experience. (In the 1990s, Intel introduced the i740 GPU which, in relative terms, was not a success.)

Forsyth said that there is not yet a Larrabee chip to work with--it's expected late this year or early next year--and that "a lot of key developers are still being consulted on the design of Larrabee." But Intel will offer ways for developers to test the processor, he said. "On the Intel Web site there will be a C++ prototype library. It doesn't have the speed of Larrabee but has the same functionality. Developers can get a feel for the language, get a feel for the power of the machine."

Beyond games, Intel is also trying to catch a building wave of applications that run on the many-core architectures inherent to graphics chips. Nvidia and AMD graphics chips pack hundreds of processing cores that can be tapped for not only accelerating sophisticated games like Crysis but for doing scientific research and high-performance computing tasks.

One of the largest test sites for Larrabee is Dreamworks, which will use Larrabee for rendering and animation. To date, Dreamworks had to wait overnight to get a rendering project completed. "Using (the) Nehalem (processor), Dreamworks can almost do it in real time and it is only going to better with Larrabee," said Nick Knupffer, an Intel spokesperson.

Larrabee is "Intel's first many-core architecture," Forsyth said. "The first product will be very much like a GPU. It will look like a GPU. You will plug it into a machine and it will display graphics," he said. (GPU stands for graphics processing unit.)

"But at its heart are processor cores, not GPU cores. So it's bringing that x86 programmable goodness to developers," Forsyth said. Larrabee will carry the DNA of Intel's x86 architecture, the most widely used PC chip design in the world.

Larrabee

ntel is touting the performance of Larrabee's vector unit.

(Credit: Intel)

"It's based on a lot of small, efficient in-order cores. And we put a whole bunch of them on one bit of silicon. We join them together with very high bandwidth communication so they can talk to each other very fast and they can talk to off-chip memory very fast and they can talk to other various units on the chip very fast." In-order processing cores are used, for example, in the original Pentium design and in Intel's Atom processor.

"It's the same programming model they know from multicore systems already but there's a lot more of them," he said.

The centerpiece of the chip's core is the vector unit, used to process many operations simultaneously. "The interesting part of the programming model is the SIMD (single instruction, multiple data) vector unit and the instructions that go with it," Forsyth said. "We want to show off this big new vector unit and the instruction set."

Forsyth described what the vector unit can do and how it works with the scalar unit. "(The vector unit) can do 16 floating point operations every single clock. That's a lot of horsepower. Even in just one of these cores--and we have a lot of these cores. So it's a very high-throughput unit. The good thing is that it's independent of the scalar unit. You can issue instructions on the scalar unit and vector unit at the same time. The scalar unit is extremely useful for calculating addresses, doing flow control, doing housekeeping--and keeps all those miscellaneous tasks off the real powerhouse, which is the vector unit."

At GDC, Intel is encouraging developers to experiment. "They're going to have questions about how do I find 16 things to do at once. But a lot of it is just getting in there and playing with the thing," according to Forsyth. The GDC sessions will be a tour around Larrabee's instructions--"how to actually use these new instructions," he said.

And what about markets beyond gaming? "A funny thing happened on the way to the architecture. We designed this architecture to be 100 percent graphics focused. Whatever we needed to do to get graphics good, we did. And then a year ago, we looked at what we had and said how much of this stuff is actually specific to graphics. It turns out, very little. Graphics workloads are increasingly similar to GPGPU (general-purpose graphics processor unit), increasingly similar to high-powered (high-performance) computing. So, we actually have very little that is specific to graphics. Most of the instruction set is very general-purpose."

Skype for iPhone: It's official

Months after teasing us at CES with an announcement of Skype's native VoIP client for the iPhone, the free Skype for iPhone will finally be available to download from the iTunes App Store sometime on Tuesday. We got a chance to sit down with the application's principal engineer before the announcement was made at CTIA 2009, to see Skype for iPhone do its thing. While most of the features aren't too surprising--Skype does want to maintain some consistency across its mobile applications, after all--there are a few capabilities that are notably missing, and a few iPhone-only perks that are refreshing to see.

Skype on iPhone

At long last, Skype has come to the iPhone.

(Credit: Skype)

In terms of navigation, Skype's VoIP app for iPhone looks more like your traditional iPhone app than it does Skype 4.0 for Windows. For many who already prefer Apple's sleek interface archetype, that's a triumph, but those who enjoy Skype's branding may feel disappointed.

Skype's screens are well organized and use the iPhone's ability to add filters, for instance, to sort your contacts alphabetically, or by who's online. There's chatting as well, though Skype's flagship feature is its VoIP calling that's free to other Skype users and an inexpensive per-minute fee to landlines. Calls on Skype for iPhone work only if you're in range of a Wi-Fi network, so your call quality will in part be at the mercy and strength of wireless networks nearby--calls will not work over the cell phone network on the iPhone (but chatting will.) Assuming your connection is solid, you can dial a number or quickly call a contacts stored in your address book. iPod Touch users will need earphones with an embedded mic to talk. During a call, you can mute the line, go on hold, or put the call on speakerphone. In the My Info window, you can follow a link to buy more SkypeOut credit online.

Taking a photo from within Skype to serve as your avatar image, or pulling a picture in from the camera roll are two iPhone-only features that makes use of the phone's hardware attributes. Another imperfect, but still neat, feature is the ability to accept incoming conference calls. While you won't be able to initiate a call, we're told, you will be able to jump on one if a buddy invites you in. We hope the next version includes placing conference calls from the iPhone.

Skype left a few more skills out of its maiden iPhone voyage. SMS, setting up a conference calling group, purchasing SkypeOut credit directly, and being able to field a second incoming Skype call are a few. File transferring and getting Skype voicemail native on the phone are two more. We expect to see at least two of these added in the next version, but we'll hope for more.

Skype versus the competition
Here's the big question on our minds: will Skype's iPhone app replace competitors like Nimbuzz and Fring, which focus on cross-network IM but also include VoIP calls with Skype pals even though they've been available for the iPhone for months? Kurt Thywissen, the principal engineer for Skype for iPhone, thinks so. He says what the other apps use is a workaround that requires them to channel calls through a server and transcode audio, resulting in poorer-quality calls than Skype can do in its own app. He may be right, but those who IM more than they vocalize probably won't ditch the likes of Fring too soon. They might, however, let Skype handle the calls and let another app take care of the multinetwork chatting.

Inside Skype for iPhone--photos

Amazon, Microsoft reject 'Open Cloud Manifesto'

The cloud-computing field may be in its infancy, but there is a fight breaking out at the preschool.

A group of Web services providers, reportedly including IBM, is set to unveil a "manifesto" next week that lays out a number of principles for open cloud computing. Two of the biggest names in the field, though, say they aren't signing on.

Microsoft posted blog message to that effect on Wednesday night, while Amazon.com on Friday said it, too, is not among the companies signing the document.

"Like other ideas on standards and practices, we'll review this one," Amazon said in a statement. "Ideas on openness and standards have been talked about for years in Web services. And we do believe standards will continue to evolve in the cloud-computing space. But what we've heard from customers thus far, customers who are really committed to using the cloud, is that the best way to illustrate openness and customer flexibility is by what you actually provide and deliver for them."

Amazon noted that over the past three years, it has made its Web services available on different operating systems and programming languages.

Microsoft, for its part, said there were some things it agreed with in the manifesto, but others that were either too vague or did not reflect its interests. The company also objected to the fact that it was shown the document just last weekend, not allowed to make changes, and given just 48 hours to decide whether to sign.

"We were admittedly disappointed by the lack of openness in the development of the (Open) Cloud Manifesto," Microsoft's Steven Martin wrote in the blog post. "What we heard was that there was no desire to discuss, much less implement, enhancements to the document, despite the fact that we have learned through direct experience. Very recently, we were privately shown a copy of the document, warned that it was a secret, and told that it must be signed 'as is,' without modifications or additional input."

Martin wrote that "it appears to us that one company, or just a few companies, would prefer to control the evolution of cloud computing, as opposed to reaching a consensus across key stakeholders (including cloud users) through an 'open' process."

Although the document has yet to be released, one of its proponents, Enomaly's Reuven Cohen, has said it will be will be released on Monday. In a blog post, Cohen suggests that there will be at least a dozen signatories of the document, including "several of the largest technology companies."

"The manifesto does not speak to application code or licensing but instead to the fundamental principles that the Internet was founded upon--an open platform available to all," Cohen said. "It is a call to action for the worldwide cloud community to get involved and embrace the principles of the open cloud."

Cohen also posted a follow-up blog thanking Microsoft for the attention generated by the rejection of the manifesto.

"In one move, Microsoft has provided more visibility to our cloud interoperability effort than all our previous efforts combined," Cohen wrote.

As for the manifesto itself, we'll have to wait until Monday to see it, but Cohen's blog and this site give some idea where they are headed.

Wednesday, March 25, 2009

YouTube Blocked in China, Google Says

Google said Tuesday that its YouTube video-sharing Web site had been blocked in China.

Google said it did not know why the site had been blocked, but a report by the official Xinhua news agency of China on Tuesday said that supporters of the Dalai Lama had fabricated a video that appeared to show Chinese police officers brutally beating Tibetans after riots last year in Lhasa, the Tibetan capital.

Xinhua did not identify the video, but based on the description it appears to match a video available on YouTube that was recently released by the Tibetan government in exile.

It purports to show police officers storming a monastery after riots in Lhasa last March, kicking and beating protesters. It includes other instances of brutality and graphic images of a protester’s wounds. According to the video, the protester later died.

“We don’t know the reason for the block,” a Google spokesman, Scott Rubin, said. “Our government relations people are trying to resolve it.”

Mr. Rubin said that the company first noticed traffic from China had decreased sharply late Monday. By early Tuesday, he said, it had dropped to nearly zero.

China routinely filters Internet content and blocks material that is critical of its policies. It also frequently blocks individual videos on YouTube. YouTube was not blocked Tuesday or Wednesday in Hong Kong, the largely autonomous region of China. Beijing has not interfered with Internet sites there.

“The instant speculation is that YouTube is being blocked because the Tibetan government in exile released a particular video,” said Xiao Qiang, adjunct professor of journalism at the University of California, Berkeley, and editor of China Digital Times, a news Web site that chronicles political and economic changes in China.

Mr. Xiao said that the blocking of YouTube fit with what appeared to be an effort by China to step up its censorship of the Internet in recent months. Mr. Xiao said he was not surprised that YouTube was a target. It also hosts videos about the Tiananmen Square protests and many other subjects that Chinese authorities find objectionable.

The video about the beatings was pieced together from different places, Xinhua said on Tuesday, citing an unidentified official with the Tibetan regional government in China.

There has been no independent assessment of whether the video is authentic. In a statement sent via e-mail, Lobsang Nyandak, a representative of the Tibetan government in exile, said that the video was authentic.

The government did not directly address whether YouTube had been blocked. When asked about the matter at a news conference, a Foreign Ministry spokesman, Qin Gang, said: “Many people have a false impression that the Chinese government fears the Internet. In fact, it is just the opposite.”

Even as China steps up its censorship efforts, the country’s Internet participation is booming. Often, critics often find a way to avoid censors and debate controversial topics.

Ai Weiwei, a prominent Chinese artist, has been using his blog on Sina.com to criticize the government’s management of the rescue and relief efforts after the devastating earthquake in May in Sichuan Province.

In recent months, Beijing has announced major crackdowns on pornographic Web sites, even citing Google and other large companies for listing the sites on their search engines. Many critics say they believe that Beijing is using the word “pornography” as a rationale to eliminate Web sites that it deems troublesome.

YouTube has been blocked for varying periods of time in several countries, including Pakistan, Thailand and Turkey. These countries often state directly why they have acted.

David Barboza contributed reporting from Shanghai.